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Fairy Godmother Stories: Dark Deal Collector's Edition Walkthrough

Welcome to the Fairy Godmother Stories: Dark Deal walkthrough!

Table of Contents

Someone in Fairy Tale Land is selling wishes, but at what cost?

General Tips

  • This is the official guide for Fairy Godmother Stories: Dark Deal.
  • This guide won't tell you when to zoom into a location; the screenshots show each zoom scene.
  • Hidden-object puzzles are referred to as HOPs. Only the locations of the HOPs will be shown.
  • Use the map for fast travel to a location.

Chapter 1: The Seller

Fairy Godmother Stories: Dark Deal

  • Talk (A); receive GOODWIN'S HAT.
  • Use GOODWIN'S HAT; take hint rose, BARRETTE and COUPONS 1/4 (B).
  • Open; take DIAMOND RING (C).
  • Use BARRETTE; take task book, CLOSED CASE and MONEY 1/2 (D).

Fairy Godmother Stories: Dark Deal

  • Take MONEY 2/2 and BROOM (E).
  • Open (F).
  • Offer MONEY for HOP (G); receive CALMING TEA.
  • Offer CALMING TEA (H); receive WRENCH.
  • Use WRENCH (I).
  • Go (J).

Fairy Godmother Stories: Dark Deal

  • Use BROOM; take HEART HALF INLAY 1/2 and COUPONS 2/4 (K).
  • Use DIAMOND RING; take map, NUT, COUPONS 3/4 and note (L).
  • Take PAPER and COUPONS 4/4 (M).
  • Walk down.

Fairy Godmother Stories: Dark Deal

  • Use COUPONS; take WIRE CUTTER and MULTICOLOR PEN (N).
  • Use PAPER and MULTICOLOR PEN (O); receive LOST AND FOUND CODE.
  • Go (P).

Fairy Godmother Stories: Dark Deal

  • Place LOST AND FOUND CODE; easy and hard solution (Q).
  • Take HEART HALF INLAY 2/2 (R).
  • HEART HALF INLAY on CLOSED CASE; take note, CHAIN and magic wand.
  • Use magic wand (S).
  • Go (T).

Fairy Godmother Stories: Dark Deal

  • Use WIRE CUTTER; take BOWL and MAGNET (U).
  • Take BOARD (V).
  • Walk down.

Fairy Godmother Stories: Dark Deal

  • CHAIN on MAGNET; receive MAGNET ON CHAIN.
  • Take LIGHTER with MAGNET ON CHAIN (W).
  • Walk down.
  • Use LIGHTER; take BOX SYMBOL (X).
  • Go to Flower Exhibition.

Fairy Godmother Stories: Dark Deal

  • Place BOX SYMBOL (Y).
  • Easy solution: Y-Z.
  • Hard solution: A-B.

Fairy Godmother Stories: Dark Deal

  • Take TAPE and WHEEL (C).
  • Place WHEEL and NUT (D).
  • Go (E).
  • Talk (F).
  • Play HOP.
  • Receive ROPE.

Fairy Godmother Stories: Dark Deal

  • Use ROPE; take COMB (G).
  • Place BOARD (H).
  • Take SLINGSHOT and SNOWFLAKE AMULET (I).
  • Use BOWL; take WHEEL CUTTER and energy sphere 1 (J).
  • Walk down twice.

Fairy Godmother Stories: Dark Deal

  • Place SNOWFLAKE AMULET (K); take energy sphere 2 and FORK (L).
  • Go to Lake.
  • Use FORK; take SPONGE and SWAN AMULET (M).
  • Place SWAN AMULET; take EMPTY POUCH and STICK (N).
  • Walk down.

Fairy Godmother Stories: Dark Deal

  • STICK and TAPE on COMB; receive RAKE.
  • Use RAKE; take SOAP, FOUNTAIN ELEMENT and energy sphere 3 (O).
  • Place FOUNTAIN ELEMENT (P); easy solution.
  • Hard solution (Q).
  • Take BOAT KEY (R).
  • Go (S).

Fairy Godmother Stories: Dark Deal

  • Use magic wand (T).
  • Use BOAT KEY (U).

Chapter 2: The University

Fairy Godmother Stories: Dark Deal

  • Take DETERGENT RECIPE with WHEEL CUTTER (V).
  • Take WRENCH and GLOVE; take WASHING SODA with EMPTY POUCH (W).
  • Take WATER with SLINGSHOT (X).

Fairy Godmother Stories: Dark Deal

  • WATER, SOAP and WASHING SODA on DETERGENT RECIPE; receive DETERGENT.
  • Take HOOK and note and move jar; use SPONGE and DETERGENT (Y).
  • Play HOP (Z); receive WHISTLE.
  • Use WHISTLE (A).
  • Go (B).

Fairy Godmother Stories: Dark Deal

  • Talk (C); receive MERLIN'S SIGNET.
  • Use WRENCH; take PACKAGE and UNIVERSITY EMBLEM HALF 1/2 (D).
  • Use GLOVE; take UNOPENED CAN and UNIVERSITY EMBLEM HALF 2/2 (E).
  • Use MERLIN'S SIGNET (F); take POINTING STICK and HAIR TIE (G).
  • Walk down.

Fairy Godmother Stories: Dark Deal

  • Place UNIVERSITY EMBLEM HALF; take SELFIE STICK (H).
  • HOOK and HAIR TIE on SELFIE STICK; receive STICK WITH HOOK.
  • Take GROWTH POTION with STICK WITH HOOK (I).
  • Go (J).
  • Offer GROWTH POTION (K); receive ACCESS CARD.
  • Use ACCESS CARD (L).

Fairy Godmother Stories: Dark Deal Fairy Godmother Stories: Dark Deal

  • Easy solution (M): 1-6.
  • Hard solution (N): 1-8.

Fairy Godmother Stories: Dark Deal

  • Take CAN OPENER; use POINTING STICK (O). Take HAIRPIN and CABINET BUTTON (P).
  • Take CORK; place CABINET BUTTON (Q).
  • Walk down twice.

Fairy Godmother Stories: Dark Deal

  • CAN OPENER on UNOPENED CAN; receive CAT FOOD.
  • Offer CAT FOOD (R); take BOLT AND NUT and SCISSORS (S).
  • Go to Archive.
  • SCISSORS on PACKAGE; take AQUARIUM CLEANER and PEG.
  • Use AQUARIUM CLEANER (T).
  • Play HOP (U); receive GNOME.
  • Walk down.

Fairy Godmother Stories: Dark Deal

  • Place GNOME; take FILE BOX KEY (V).
  • Go (W).
  • Use FILE BOX KEY (X).
  • Easy solution (Y): I-Hx2-Z-Hx2-Ix3-L-M-Jx2-B-Jx2-Mx3-L-O-Px2-D-Px2-Ox3-L-K-Nx2-F.
  • Hard solution (Y): I-Hx2-Z-Hx2-I-A-Ix2-L-M-Jx2-B-Jx2-M-C.
  • Mx2-L-O-Px2-D-Px2-O-E-Ox2-L-Kx2-G-Kx3-Nx2-F.

Chapter 3: The Mermaid

Fairy Godmother Stories: Dark Deal

  • Take BROKEN LADDER (Q).
  • Use CORK; take BLACKSMITH STATUETTE (R).
  • Take JACK (S). Place BLACKSMITH STATUETTE; take PLASTIC CARD and CUTTER HALF (T).

Fairy Godmother Stories: Dark Deal

  • Take NAILS with HAIRPIN (U); take BROKEN BOLT CUTTER (V).
  • CUTTER HALF and BOLT AND NUT on BROKEN BOLT CUTTER; receive BOLT CUTTER.
  • Use BOLT CUTTER (W).
  • Go (X).

Fairy Godmother Stories: Dark Deal

  • Take CRANK; use PEG (Y).
  • Take LEAF AMULET and BOARDS (Z).
  • Place LEAF AMULET; take HAMMER, BRUSH and energy sphere 1 (A).

Fairy Godmother Stories: Dark Deal

  • HAMMER, NAILS and BOARDS on BROKEN LADDER; receive LADDER.
  • Place LADDER (B).
  • Play HOP (C); receive OILCAN.
  • Use OILCAN and BRUSH (D).
  • Go (E).

Fairy Godmother Stories: Dark Deal

  • Talk (F); receive CORAL.
  • Use PLASTIC CARD (G); take MATCHES and STETHOSCOPE (H).
  • Place JACK; take DYNAMITE, BROKEN SHOVEL and energy sphere 2 (I).

Fairy Godmother Stories: Dark Deal

  • Take UMBRELLA HANDLE with CORAL (J).
  • Place DYNAMITE and MATCHES; take CROWBAR and CRESCENT AMULETS 1/3 (K).
  • Walk down twice.

Fairy Godmother Stories: Dark Deal

  • Place STETHOSCOPE (L).
  • Easy solution (M).
  • Hard solution (N).
  • Take LOCKED CASE and energy sphere 3 (O).

Fairy Godmother Stories: Dark Deal

  • Place CRANK; take WEIGHT (P).
  • Place WEIGHT; take CRESCENT AMULETS 2/3 and FEATHERS (Q).
  • Go (R).

Fairy Godmother Stories: Dark Deal

  • Use magic wand (S).
  • Take TWEEZERS and PEG (T).
  • Go (U).
  • UMBRELLA HANDLE and PEG on BROKEN SHOVEL; receive SHOVEL.
  • Use SHOVEL; take PHONOGRAPH HORN (V).
  • Walk down.

Fairy Godmother Stories: Dark Deal

  • Place PHONOGRAPH HORN; take CRESCENT AMULETS 3/3 and DIAMOND RING (W).
  • Go (X).

Fairy Godmother Stories: Dark Deal

  • CRESCENT AMULETS on LOCKED CASE; take KNIFE.
  • Use KNIFE (Y).
  • Play HOP (Z); receive FUEL.
  • Open; use FUEL (A).

Chapter 4: Setting Sail

Fairy Godmother Stories: Dark Deal

  • Use CROWBAR; take CABIN KEYS 1/2 and INCOMPLETE LAMP (B).
  • Take FILE; take CABIN KEYS 2/2 with TWEEZERS (C).
  • Use CABIN KEYS (D).
  • Go (E).

Fairy Godmother Stories: Dark Deal

  • Take WINE 1/3; use FILE (F). Take CORKSCREW and LIGHTER (G).
  • Use FEATHERS; take CAPTAIN'S CLOAK and LAMP HANDLE (H).

Fairy Godmother Stories: Dark Deal

  • Use DIAMOND RING; take MAGNET and WICK (I).
  • WICK, LAMP HANDLE and LIGHTER on INCOMPLETE LAMP; receive LIT LAMP.
  • Place LIT LAMP (J).
  • Easy solution (K): Ux2-Xx2-Zx3-T-X-Tx2-Xx2-U-Xx3-U-Tx2-Q-Tx2-S-Ox2-Rx2-V-R-Yx3.
  • Hard solution (K): Ux2-Xx2-Zx3-T-X-Tx2-Xx2-U-Xx3-U-Tx2-Q-Tx2-S-Ox2-Rx2-V-R-Yx3-Ax2-N-Lx3-M.

Fairy Godmother Stories: Dark Deal

  • Use CORKSCREW; take GEMS 1/4 (B).
  • Use MAGNET (C); take CHEST AMULET and GEMS 2/4 (D).

Fairy Godmother Stories: Dark Deal

  • Place CAPTAIN'S CLOAK (E).
  • Take BRUSH and WINE 2/3 (F).
  • Use BRUSH; take CANNONBALL (G).
  • Walk down.

Fairy Godmother Stories: Dark Deal

  • Place CHEST AMULET (H). Find items; take PARROT STATUETTE (I).
  • Place PARROT STATUETTE (J); take GEMS 3/4 and PARROT COOKIE (K).
  • Walk down.

Fairy Godmother Stories: Dark Deal

  • Offer PARROT COOKIE (L); receive CAPTAIN'S COMPASS.
  • Offer CAPTAIN'S COMPASS (M).
  • Take TWEEZERS and WINE 3/3 (N).
  • Go to Wine Cellar.

Fairy Godmother Stories: Dark Deal

  • Place WINE (O).
  • Play HOP (P); receive GUN.
  • Use GUN (Q); take COCONUT and GEMS 4/4 (R).
  • Walk down.

Fairy Godmother Stories: Dark Deal

  • Place GEMS; take GLOVE, SPUR and EMPTY POUCH (S).
  • Go (T).
  • Take GUN POWDER with EMPTY POUCH (U).
  • Walk down twice.

Fairy Godmother Stories: Dark Deal

  • Place GUN POWDER and CANNONBALL; use torch (V).

Chapter 5: Yellenhoff

Fairy Godmother Stories: Dark Deal

  • Use COCONUT; take BROKEN AMULET and COIN (W).
  • Take HEAVY STATUETTE; take AMBER GEMSTONE with TWEEZERS (X).
  • Use GLOVE; take BOOMERANG and GREEN GEMSTONE (Y).

Fairy Godmother Stories: Dark Deal

  • AMBER GEMSTONE and GREEN GEMSTONE on BROKEN AMULET; receive COLORFUL AMULET.
  • Place COLORFUL AMULET (Z).
  • Easy solution (A): C; move to 1; B; move to 2.

Fairy Godmother Stories: Dark Deal

  • Hard solution (D): move to 1; Ex2; move to 2.
  • Go (F).

Fairy Godmother Stories: Dark Deal

  • Use BOOMERANG; take CARABINER and CASHBOX BUTTONS 1/4 (G).
  • Use HEAVY STATUETTE; take HORN and CASHBOX BUTTONS 2/4 (H).
  • Use COIN; take SEASHELL and CASHBOX BUTTONS 3/4 (I).
  • Use SPUR; take CASHBOX BUTTONS 4/4 and PICKLOCK (J).
  • Walk down.

Fairy Godmother Stories: Dark Deal

  • Place CASHBOX BUTTONS; take MONEY (K).
  • Offer MONEY (L).
  • Go (M).

Fairy Godmother Stories: Dark Deal

  • Talk (N); receive DARTS.
  • Use PICKLOCK (O).
  • Play HOP (P); receive VINYL RECORD.
  • Place VINYL RECORD; take energy sphere 1 and GAME PIECES 1/4 (Q).

Fairy Godmother Stories: Dark Deal

  • Use DARTS (R).
  • Easy solution: hit 1-2-3.
  • Hard solution: hit 4-4-4-5-6.
  • Take CHAIN and GAME PIECES 2/4 (S).
  • Walk down.

Fairy Godmother Stories: Dark Deal

  • Use HORN; take PIN and HAT (T).
  • Place SEASHELL (U); take FISHING ROD (V).
  • Go (W).

Fairy Godmother Stories: Dark Deal

  • Place CARABINER and CHAIN; take MUSIC NOTE and TUBE (X).
  • Use FISHING ROD; take energy sphere 2 and PAINTBRUSH (Y).
  • Go to Inn.

Fairy Godmother Stories: Dark Deal

  • Take GAME PIECES 3/4 with PIN (Z).
  • Place MUSIC NOTE (A); take GAME PIECES 4/4 and SCISSORS (B).
  • Go to Yellenhoff Square.

Fairy Godmother Stories: Dark Deal

  • Place GAME PIECES (C).
  • Play random puzzle (D).
  • Take COOLING SPRAY (E).
  • Use COOLING SPRAY; take energy sphere 3 and AX BLADE (F).
  • Go to Inn.

Fairy Godmother Stories: Dark Deal

  • Use magic wand (G).
  • Go (H).

Chapter 6: Rapunzel

Fairy Godmother Stories: Dark Deal

  • Use HAT; take LILY and MIRROR (I).
  • Take PINE CONE (J).
  • Use TUBE; take WIRE HOOK and WISHBONE (K).
  • Place WISHBONE, LILY and PINE CONE (L).
  • Go (M).

Fairy Godmother Stories: Dark Deal

  • Place PAINTBRUSH (N).
  • Play HOP (O); receive FIRE AMULET.
  • Place FIRE AMULET; take SCOOP and AX HANDLE (P).

Fairy Godmother Stories: Dark Deal

  • Use SCISSORS (Q); take CHEST CODE 1/3 and GRINDSTONE (R).
  • AX HANDLE and GRINDSTONE on AX BLADE; receive AX.
  • Use AX (S).
  • Go (T).

Fairy Godmother Stories: Dark Deal

  • Talk (U); receive CHANDELIER SWITCH.
  • Place CHANDELIER SWITCH (V).
  • Take RAPUNZEL'S BOX (W).
  • Place MIRROR and WIRE HOOK (X); take KNIGHT STATUETTE and CHEST CODE 2/3 (Y).
  • Walk down twice.

Fairy Godmother Stories: Dark Deal

  • Use SCOOP; take CHEST CODE 3/3 and SCRAPER (Z).
  • Place CHEST CODE (A).
  • Easy solution: D-Bx2-D-Cx2-D-Bx2-D-Cx3-D-B-D-Bx2-D-B-D-Cx2-D-Bx2-D.
  • Hard solution: Cx3-D-Bx4-D-C-D-Cx3-D-Bx2-D-Bx4-D-C-D-Cx3-D.
  • Take FAN and FLEUR-DE-LIS 1/2 (E).
  • Go (F).

Fairy Godmother Stories: Dark Deal

  • Place KNIGHT STATUETTE; take TWO-PRONGED FORK and AMETHYST (G).
  • Use FAN; take RUBY and STICK (H).
  • Go (I).

Fairy Godmother Stories: Dark Deal

  • Use SCRAPER; take EMERALD and WIRE (J).
  • EMERALD, AMETHYST and RUBY on RAPUNZEL'S BOX; take MAGIC COMB.
  • Offer MAGIC COMB (K); receive YARN.
  • Walk down.

Fairy Godmother Stories: Dark Deal

  • Offer YARN; take HELMET and FLEUR-DE-LIS 2/2 (L).
  • Walk down.
  • Place FLEUR-DE-LIS; take BROOM and HOOKED SPEAR (M).
  • Go to First Floor.

Fairy Godmother Stories: Dark Deal

  • STICK and WIRE on HOOKED SPEAR; receive HARPOON.
  • Take BOOK KEY with HARPOON (N).
  • Use BOOK KEY (O).
  • Play HOP (P); receive SUN AMULET.
  • Walk down twice.
  • Place SUN AMULET (Q).
  • Go (R).

Chapter 7: The Seven Dwarves

Fairy Godmother Stories: Dark Deal

  • Use TWO-PRONGED FORK (S); take BENT NAIL and GEMS 1/3 (T).
  • Use HELMET; take GEMS 2/3 and LEMON JUICE (U).

Fairy Godmother Stories: Dark Deal

  • Use BROOM; take CORKSCREW, TWEEZERS and GEMS 3/3 (V).
  • Place GEMS (W).
  • Go (X).

Fairy Godmother Stories: Dark Deal

  • Take SAFE CODE with TWEEZERS (Y).
  • Use BENT NAIL; take ROPE, energy sphere 1 and LIGHTER (Z).
  • LEMON JUICE and LIGHTER on SAFE CODE.
  • Place SAFE CODE (A).

Fairy Godmother Stories: Dark Deal

  • Easy solution (B): as shown.
  • Hard solution (B): Dx6-Ex5-Fx7-Gx4-Hx7-Ix2-Kx6.
  • Take ACID and energy sphere 2 (L).
  • Use ACID (M).
  • Go (N).

Fairy Godmother Stories: Dark Deal

  • Take DWARVES' BOX (O). Use CORKSCREW; take CHAINED PULLER (P).
  • Take BROKEN FISHING ROD; place ROPE (Q). Take SALT AND PEPPER SHAKERS 1/2 and SIGNET (R).
  • Use CHAINED PULLER; take REEL and SIGNET (S).
  • Walk down twice.

Fairy Godmother Stories: Dark Deal

  • SIGNET x2 on DWARVES' BOX; take ACCESS CARD.
  • Use ACCESS CARD (T); take PORTRAITS 1/3 and energy sphere 3 (U).
  • Use magic wand (V).
  • Receive WIRE CUTTERS.
  • Go (W).

Fairy Godmother Stories: Dark Deal

  • Use WIRE CUTTERS; take PENCIL (X).
  • Go (Y).
  • Use PENCIL; take SALT AND PEPPER SHAKERS 2/2 and DIAMOND RING (Z).
  • Place SALT AND PEPPER SHAKERS (A).
  • Play HOP (B); receive COOKIE.
  • Walk down twice.

Fairy Godmother Stories: Dark Deal

  • Offer COOKIE (C); take PORTRAITS 2/3, PAPERWEIGHT and FISHING LINE (D).
  • FISHING LINE and REEL on BROKEN FISHING ROD; receive FISHING ROD.
  • Use FISHING ROD; take SKATES and PORTRAITS 3/3 (E).
  • Go (F).
  • Place PORTRAITS; take DWARF STATUETTE (G).
  • Go to Dining Room.

Fairy Godmother Stories: Dark Deal

  • Place DWARF STATUETTE; take MAGNET and MONOPOD (H).
  • Use MAGNET (I); take LEVER (J).
  • Walk down twice.

Fairy Godmother Stories: Dark Deal

  • Place LEVER (K).
  • Easy solution (L).
  • Hard solution (M).

Chapter 8: The Snow Queen's Castle

Fairy Godmother Stories: Dark Deal

  • Place SKATES (N).
  • Take SCREWDRIVER and GAS NOZZLE (O).
  • Use DIAMOND RING; take ROD and KNIFE HANDLE (P).
  • Use ROD and PAPERWEIGHT; take BROKEN BURNER and PIN (Q).
  • GAS NOZZLE on BROKEN BURNER; receive BURNER.
  • Use BURNER (R).
  • Go (S).

Fairy Godmother Stories: Dark Deal

  • Use SCREWDRIVER (T); take GRINDSTONE and TONGS (U).
  • Take AWL and DULL BLADE with MONOPOD (V).

Fairy Godmother Stories: Dark Deal

  • DULL BLADE and GRINDSTONE on KNIFE HANDLE; receive SHARP KNIFE.
  • Use SHARP KNIFE (W).
  • Play HOP (X); receive SNOWFLAKE AMULET.
  • Place SNOWFLAKE AMULET (Y).
  • Go (Z).

Fairy Godmother Stories: Dark Deal

  • Take HEART AMULET with AWL (A).
  • Use PIN (B); take NUT (C).
  • Walk down.

Fairy Godmother Stories: Dark Deal

  • Place HEART AMULET; receive BROKEN SCEPTER (D).
  • Offer NUT; take BOOK (E).
  • Go (F).

Fairy Godmother Stories: Dark Deal

  • Place BOOK; take RAPUNZEL'S TOWER MODEL (G).
  • Place RAPUNZEL'S TOWER MODEL; take FOUNTAIN COMBINATION (H).
  • Walk down twice.

Fairy Godmother Stories: Dark Deal

  • Place FOUNTAIN COMBINATION (I).
  • Easy solution (J).
  • Hard solution (K).

Fairy Godmother Stories: Dark Deal

  • Take CHANDELIER LEVER (L).
  • Take STONE OF COLD with TONGS (M).
  • Go to Throne Room.

Fairy Godmother Stories: Dark Deal

  • Place CHANDELIER LEVER (N); take SCEPTER TOP (O).
  • SCEPTER TOP and STONE OF COLD on BROKEN SCEPTER; receive SNOW QUEEN'S SCEPTER.
  • Use SNOW QUEEN'S SCEPTER (P).

Fairy Godmother Stories: Dark Deal

  • Easy and hard solution (Q).
  • Congratulations, you have completed Fairy Godmother Stories: Dark Deal.

Play Fairy Godmother Stories: Dark Deal Collector's Edition